In this help doc
A conversation scene puts two AI avatars in one scene and has them speak in turns, like a dialogue. This doc shows how to start one, write it turn by turn in the Conversation tab, give each speaker a voice, swap an avatar, and preview the result.
Start a conversation scene
From the Dual Avatar banner
To start from the banner:
On your dashboard, click
Dual Avatarin the banner at the top of the page. A new project named Dual Avatar opens in the editor.The script panel on the right opens on the Conversation tab (the two-person icon). Two avatars, Kennedy and Wilor, are in the scene, and a four-turn sample conversation is filled in.
From a blank project
To start from a blank project:
Click
New Project, thenNew Blank Project.In the script panel, click the Conversation tab (the two-person icon). A second speaker turn is added.
If the second turn shows
Select Avatar, click it and chooseAdd an avatar. The Avatar panel opens with the messageSelect an avatar to add.Open
AI Avatars, click an avatar, and click a look. It joins the scene as the second speaker.
Write the conversation
Each turn shows the speaker, the voice, the language, and the line.
To write a turn:
Click the speaker name at the top of the turn and pick who says the line. The list shows the avatars in the scene.
Click the line and type what that avatar should say.
To add a pause between two turns:
Click
+ Add Pausebetween them. APauserow appears.Use the arrows to set the length in seconds. To remove the pause, click the trash icon on the row.
Add a turn
To add a turn:
Click
+under the last turn. The new turn is given a speaker automatically (in the example, Kennedy follows Wilor).To change it, click the speaker name on the new turn and choose who speaks.
Type the line for the new turn.
Note: The avatars don't speak over each other. They take turns in script order, from top to bottom.
💡 Tip: The language button on each turn (for example, en-US) sets the language of that line. To delete a turn, click its trash icon.
Set each speaker's voice
To set a speaker's voice:
On the speaker's first turn, click the voice button to open
Select AI Voice.Find a voice. You can type its name in
Search voices name.Click the voice, then click
Apply Voice.
Note: With Apply to same speaker using the same voice checked (the default), the speaker's other turns use the same voice, and their voice buttons are grayed out. To change the voice, go back to the speaker's first turn.
Swap an avatar
To replace one of the avatars:
Click the avatar you want to replace on the canvas.
Click
Avatarin the left toolbar. The panel shows the looks of the selected avatar.Click
‹next to the avatar's name to go back to the avatar list.Open
AI Avatars, click a new avatar, and click a look.
The new avatar replaces the selected one in every turn they speak.
Preview
To preview the conversation:
Click
Playunder the canvas. After you change lines or voices, you'll briefly seeGenerating voice…first.Click
Pauseto stop.
When you're happy with it, click Export at the top right to render the video.
Note: A conversation scene can have up to two speakers. When both avatars are in the scene, the speaker list shows only those two. If you remove one of them from the canvas, its turns show Select Avatar, and the list offers Add an avatar again.
💡 Tip: The counter under the script panel shows how much text you've used in the scene (for example, 265 / 20,000 bytes).
FAQ
Can the avatars talk at the same time?
No. They take turns in the order of the script.
Can I change the voice and accent of each avatar?
Yes. On each speaker's first turn, click the voice button to choose a voice, and the language button (for example, en-US) to change the language.
How many avatars can I add to one scene?
Up to two.
Is a second speaker available on every plan?
Adding a second speaker may depend on your plan.






